Realms of Tirakan

Realms of Tirakan


EN

Wizardry

All origins
1 Bogus Arcana

The caster creates an illusion that replaces any object. The illusion must be approximately the same shape as the object. The object, like the illusion, must not exceed a size of meters corresponding to the Power of the spell. The duration of the effect is 4W6 minutes.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 1
Range: 0
Shape: -
Actions: 1
3 Unmask Arcana

Within a radius of (10*Power) meters, the spell instantly cancels all illusions.

Origin: Wizardry
Spell Casting: Logic
Arcana:
Power: 1
Range: 0
Shape: Sphere
Actions: 1
3 Glitter Light

In the magician's field of vision, a glitter is created anywhere on an area 10*Power centimeters square. The glitter can take any shape and color. The glitter remains for __Power__W6 minutes.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 1
Range: 200
Shape: -
Actions: 1
5 Illusion Arcana

The great illusion! Within a radius of Power*20 steps around the wizard, everything begins to deform. Familiar objects become strange artifacts, walls bend to impossible angles, and living creatures transform into other-like creatures. The zone of illusion remains in the place where it was created. The spell lasts (Power*2)W6 minutes.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 1
Range: 0
Shape: Sphere
Actions: 1
3 Ogre's breath Nature

The magician creates a cloud of any odor, which spreads over an area of Power*50 step. The smell remains even after the spell is finished, but the spell is active for __Power__W6 minutes. The cloud can only be controlled within the spell duration and is driven by the wind afterwards.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 1
Range: 2
Shape: Cloud
Actions: 1
3 Perfect shape Arcana

The caster appears in a perfect form. All good features are highlighted. The caster receives the Power of the spell as a bonus to attractiveness for 5 minutes.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 1
Range: 0
Shape: -
Actions: 1
5 Simulacrum Light

The caster conjures a simulacrum of a creature that appears deceptively real. The illusion remains for power rounds. A successful roll on Perception against the power of the spell allows it to be recognised as an illusion.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 2
Range: 10
Shape: -
Actions: 1
5 Doppelganger Light

The caster summons an exact replica of himself that moves in his vicinity for 3 combat rounds, confusing attackers. For the duration of the spell's effect, the caster's Evasion is increased by power.

Origin: Wizardry
Spell Casting: Quickness
Arcana:
Power: 1
Range: 10
Shape: -
Actions: 1
1 Water to wine Water

The sorcerer turns water, which he holds in front of him in a vessel, into wine.

Origin: Wizardry
Spell Casting: Deftness
Arcana:
Power: 1
Range: 0
Shape: -
Actions: 1