Demonology

Demonologists draw the power of their magic from a strong bond with a demon. This is usually one of the thirteen archdemons to which they dedicate their powers and their lives. They are able to summon and bind lesser Demons from the domain of their chosen archdemon, as well as call upon the archdemon's demon servants and ask for a favor in return for "payment" in the form of a service or similar.
Demonology
Demonology Demonology

Demonologists draw the power of their magic from a strong bond with a demon. This is usually one of the thirteen archdemons to which they dedicate their powers and their lives. They are able to summon and bind lesser Demons from the domain of their chosen archdemon, as well as call upon the archdemon's demon servants and ask for a favor in return for "payment" in the form of a service or similar.

A special feature of the demonologist's path is the pact. A select few are able to "enjoy" this special bond with a demonic being. A pact can only be made with an archdemon, because only they have the freedom to bind a human to themselves. The pact enables a person to establish a direct connection with their chosen archdemon during their lifetime. However, the price for this is a significant piece of themselves while they are still alive. A part of the soul, a part of the spirit or even a part of the body can be sacrificed for this pact. This serves as a pledge to the demon for the time after the demonologist's death. He will then be in debt to the demon for a thousand times the number of years that the demon was at his service.

A pact is made by first invoking an archdemon and then performing the ritual of the pact. The procedure requires a significant sacrifice and many days or even months.

Spells

Demonology
Demonology - Demonic

Black call

The caster summons the appearance of a lesser demon into the world. The servant appears within the next 3d6 minutes. No binding takes place, the creature has its own will. For Power*10 minutes the demon remains in the world.

The minimum roll for this spell is 7-magic level. Modifiers for character are applied after that.

Charm 5 0 5 Power*10 minutes 15 Ritual
Demonology
Demonology - Demonic

Unnatural growth

The caster crouches down and cuts his flesh with a ritual dagger so that blood drips onto the floor. He closes his eyes and imagines the growth.

The form he imagines grows out of the caster's body. The surface and the appearance are based on the appearance of the archdemon or his servants who are attached to him. The caster can thus create a body part of almost any shape, which can be moved almost at will. The body part can have a length of power meters.

Deftness 2 0 1 Magic Level hours 9 Needs concentration
Demonology
Demonology - Demonic

Deadly stone

The caster leads an attack with a stone weapon. Usually a ritual dagger is used.

If the attack is successful, the weapon melts into two tentacle-like outgrowths of liquid stone in the victim's body. The damage potential of the weapon is power+magic level dice, but it also takes 2 actions to pull the weapon out again (the outgrowths are already gone when you pull them out).

Strength 2 0 1 Instant 7
Demonology
Demonology - Demonic

Maw

At any point within range, a maw magic level meters in diameter and power meters deep opens up.

Charm 3 10 1 5 minutes 11
Demonology
Demonology - Demonic

New flesh

The caster touches the wound of the target. He strokes it and speaks the name of the patron.

The wound of the target closes completely. Any damage associated with the wound is erased. The wound closes with new flesh, and the wounded person immediately feels as if reborn. The new flesh that is created, however, is demonic in nature. It is an indefinable substance that naturally combines with human flesh. No one can say how the new flesh will behave in the future, whether it will be accepted by the body, or whether completely unexpected effects will occur.

The spell heals (power+magic level)*2 wounds.

Conscientiousness 3 0 2 Instant 11
Demonology
Demonology - Demonic

Globulus

The caster creates a hiding place by creating a bubble in the demon world into which he and Power*2 other characters are translocated. The bubble is created somewhere in the demon world, is transparent, and allows odor but nothing else to pass through. After the spell is completed, the characters in the bubble are translocated back.

The globe persists for magic level*5 minutes.

Deftness 2 0 1 Magic Level*5 minutes 7 Needs concentration
Demonology
Demonology - Demonic

Demonic vision

The vision of the caster changes, and he perceives the world with the vision of a demon. He recognizes all occurrences of demonic origin clearly and luminously even through walls, but is also limited to some extent by the distortion of the sight. In addition, the caster can accurately detect magical activity in his field of vision.

The spell lasts power+magic level rounds.

Apprehension 2 0 1 Power+Magic level rounds 5
Demonology
Demonology - Demonic

Breath of Wisgu

Foul-smelling slime, blood, and filth are flung from the caster's mouth. Anyone who comes into contact with the substances is completely consumed by an unnatural disgust for a time of Power*2 rounds and is given the condition Shocked magic level.

After the effect time, the slime remains.

Strength 1 5 1 Power*2 rounds 5
Demonology
Demonology - Demonic

Banning circle

The demonologist draws a pentagram in a border in the floor or ceiling with the dagger or another object. The pentagram may have a maximum diameter of power meters. The more powerful the demon, the more complex the drawing.

The outer border of the pentagram can be broken by a demonic being from the outside to the inside, but not in the opposite direction. Usually a spell circle is drawn around an incantation circle to hold the demon in place until it binds. However, places can also be protected by the spell circle independently of summons. Within the spell circle, the demon has no magical or demonic powers, but does have the abilities of its physical form.

The following paraphernalia have an effect on the minimum roll of the spell circle :

  • Suitable environment, rest: -1
  • Banishing circle is made of blood: -2
  • 5 candles: -1
  • Each additional demonologist: -1
  • The stars are right: -10
  • Animal Sacrifice (each): -2
  • Human sacrifice (each): -5
  • Temple nearby: 20
  • day: 5
  • Priest nearby: 10
  • Consecration water nearby: 5
  • Superior Demon: 10
  • Arch Demon: 100

If the spell is reversed, the spell circle also applies in reverse. It will not let a demon in, but it will let it out. In this way, a demonologist can draw an additional circle around himself.

Logic 3 0 6 Power+Magic level nights 5
Demonology
Demonology - Demonic

Brood

The demonologist stabs the demon he has previously summoned with his ritual weapon.

The demonologist splits the being into power independent demons. The demons act independently and must also be bound independently (if the original demon was not already) and banished. Only lesser beings can be divided, not servants or even archdemons. A pactier is able to divide the direct servants of the archdemons.

Magic level 4+: Direct servants can be divided also.

Deftness 1 1 1 Instant 5
Demonology
Demonology - Demonic

Demonic Form

The demonologist crouches down, cuts his flesh with the Ritual Weapon and drips the blood onto the element attached to the Archdemon (For mist, water is enough, magic implies a Magical Artefact).

The demonologist transforms into the form of one of the servants of his bonded archdemon. In doing so, he partially assumes the demon's abilities, though the body is just as vulnerable as in his human form. In addition, the demonologist gains only the demon's physical abilities at its normal human size, and no magical abilities at all.

The transformation lasts power minutes. He receives a bonus of magic level points on an appropriate attribute.

Deftness 2 0 4 Power minutes 5
Demonology
Demonology - Demonic

Web

The caster throws a piece of demonic nature (artefact, demonic object or new flesh) at the place over which the sphere is to be created. Then he waits until he is heard.

Tentacles of demonic substance grow into a grid-like sphere of max power steps. The tentacles have a strength of 500 wounds and are therefore almost impossible to cut. The net can both lock in and lock out living creatures.

Charm 1 0 2 Magic Level nights 5
Demonology
Demonology - Demonic

Call demon

The rules for invoking a demon are as varied as they are controversial. It has been proven that the invocation benefits from the provision of various paraphernalia. There are also some peculiarities in the action that have a positive effect on its success. In general, it can be said that the invocation should take place in a suitable atmosphere and is a direct calling of the demon on the part of the demonologist. So it is also possible to make an invocation without any preparation only with the verse.

The following paraphernalia have an effect on the minimum roll of the Invocation :

  • Magic level: -magic level
  • Suitable environment, silence: -1
  • Heptagram drawn: -1
  • Heptagram is made of blood: -2
  • Sigil drawn: -1
  • Player draws sigil from hand: -10
  • 7 candles: -1
  • Each additional demonologist: -1
  • The stars are right: -10
  • Animal Sacrifice (each): -4
  • Human sacrifice (each): -10
  • Ban circle drawn: obligatory
  • Temple nearby: 20
  • day: 5
  • Priest nearby: 10
  • Holy water nearby: 5
  • A sacrifice begins to pray: 2 (each).
  • Lesser demon is summoned: -1
  • Higher demon is summoned: 5
  • Servant of an Archdemon is summoned: 30
  • Arch demon is summoned: 100

Calling a demonic being does not include binding the demon.

Charm 4 0 10 Instant 10 Ritual
Demonology
Demonology - Demonic

Bind demonic being

The demonologist has to look into the eyes (if any) of the being he wants to bind and has to face its will.

If the spell succeeds, the demonologist gains control over a demon. If the demon is unbound, the mere casting of the spell is enough to bind it. However, if the demon has already been controlled by another demonologist, it is necessary to first (before casting the spell) perform a magical comparison (comparison roll spell casting) against the controlling caster. If this fails, the demon remains under the dominion of its original master. If the spell fails after a won magic comparison, the demon is no longer subject to any master.

The minimum roll of the spell is modified according to the being to be bound:

  • Lower Demon: -2
  • Higher Demon: 2
  • Servant of an Archdemon: 20
  • Arch Demon: 100

The minimum roll is reduced by the magic level.

Willpower 1 0 1 Instant 7
Demonology
Demonology - Demonic

Pact

Only a few who have made a pact with an archdemon have reported how the pact took place, but some facts are known, the demonologist must make contact through one of the servants. Demonologists have an easier time of it, as they are able to summon them. Other alignments must go to one of the demon's places of worship.

Once a caster has made contact, the demon takes control, usually for this purpose the demon opens a portal into its globe of the demon sphere, only those who can cross this threshold without perishing have any chance of a pact.

What exactly happens in the demon sphere is uncertain, but there are reports of cruel trials that the gifted have to endure, even the strongest usually return broken.

If the pact is successfully concluded, the demonologists return as other beings. Mostly only the appearance reminds of the one who entered the portal.

In any case, the pactors are now subordinates of the demon, disobedience is punished, immediately and from within, it does not matter where the pactor is. The pact binds demon and demonologist across all spheres and ailments.

At the beginning, some particularly powerful demonologists are still able to resist and even assert their own will against the demon, but sooner or later all pactors are subordinate to their master.

With the conclusion of a pact, not only is one's life committed to the demon, but also any existence after death. The demonologist only dies when the demon allows it, otherwise he is merely drawn into the demon sphere to be released again by the demon at will.

It is said that there are demons who withdraw the pact from pactors, which would be the only possibility for a pactor to return to a halfway normal life, but most of them prefer to kill the demonologist or make him a lowly subordinate if he resists.

Deftness 12 0 100 Instant 30 Ritual
Demonology
Demonology - Demonic

Mephitic Cloud

Made by sven

Summons a cloud of poisonous gas that lasts for magic level d6 combat rounds. The cloud has a diameter of Power steps and can be summoned up to 15 paces away from the caster.

If a character ends his combat round inside the cloud, he receives "Poisoned 2" and 2 wounds. If a character crosses the cloud without ending their combat round inside, they receive 'Poisoned 1'.

Charm 2 15 1 Magic Level d6 rounds 8
Demonology
Demonology - Demonic

Shadow Split

Made by efka

The ‘Shadow Split’ is a powerful and cruel spell that summons the dark forces of the Demon Sphere to tear apart an opponent's joints with unimaginable force. The caster summons dark, tentacle-like shadows that wrap themselves around the target's limbs and pull the joints apart with an eerie crack. In the worst case, this can lead to the complete loss of the affected limb.

If the target is wearing special armour such as bracers or greaves on the affected joints, the number of protection points will be deducted from the successes.

Target: A single living creature within the caster's line of sight.

Effect: The target suffers severe damage to the joints, resulting in considerable movement restrictions. With a particularly powerful cast, a limb can be completely severed. The damage is strength plus magic level.

Duration: Immediate effect, with continued movement restrictions until the target is healed.

Side effects: Using this spell may attract the attention of dark forces that may haunt the caster in the future.

Strength 2 10 1 Instant 5