Jerôme Dubois

Yadosia - Boxer, Paladin

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Dice Log
wss://phasesix.org/ws/campaign/character-557/
Persona Dice
Physis Dice
Knowledge Dice
Skills Dice
Skills Dice
Shadows

Armor

Weapons

Items

On Body
Action Dice Notes Cap. Range
Evade Movement
Dash Talent

Whenever the character uses the "Run" action in combat, he may make an acrobatic throw to advance further meters. If this roll succeeds, he may move further than his running range according to the successes.

If the roll is unsuccessful, the character stumbles and is considered to be prone. He must spend one action to get back on his feet or into the Hunkered stance.

Shield Training Talent

The character learned how to wield a shield effectively in combat.

This allows the character to parry attacks with a shield in accordance with the "Parry melee attacks" rule. For this purpose, either Strength or Deftness is used as a skill value.

Shield Mastery Talent

The character is a master of shield use. The shield can be prepared for a shield block in one action instead of two. The shield block can also be performed as a reaction.

Walk Movement You can perform an action while walking. The minimum roll for this action is raised by 1. 5 Meter
Run Movement You can't perform an action while running. 9 Meter
Crawl Movement Crawling is only possible while hunkered. 3 Meter
Hunker Movement Applies the "Hunkered" status effect. Hunkered characters have a 6+ cover and a +1 minimum roll for physis, attacks and skills.
Aim Combat Reduces the minimum roll for critical hits by 1 per action. This is not possible when using burst mode. The aim bonus is lost when the character is hit.

You haven't learned any spells yet.

Learn a spell or create a homebrew one, and it will be shown here. You can cast and modify learned spells.

Herbarin - The Fallen
Herbarin - The Fallen
Read description
Delusional Disorder
max stress -2
destiny dice +1
evasion -1
Remove Quirk

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