wss://phasesix.org/ws/campaign/character-518/
Status
Persona | Dice |
---|---|
Apprehension | 0 |
Charm | 1 |
Conscientiousness | 1 |
Education | 1 |
Logic | 1 |
Willpower | 1 |
Physis | Dice |
---|---|
Attractiveness | 1 |
Deftness | 3 |
Endurance | 3 |
Quickness | 1 |
Resistance | 2 |
Strength | 5 |
Knowledge | Dice |
---|---|
Petrography (Mechanics) | 2 + 3 |
Zoology (Mechanics) | 1 + 3 |
Skills | Dice |
---|---|
Courage Willpower, Resistance |
2 |
Deception Attractiveness, Charm |
1 |
Empathy Conscientiousness, Charm |
1 |
Intimidation Apprehension, Willpower |
2 |
Investigation Logic, Conscientiousness |
1 |
Magic Knowledge Education, Conscientiousness |
1 |
Orientation Apprehension, Logic |
2 |
Perception Apprehension, Quickness |
0 |
Persuasion Willpower, Attractiveness |
1 |
Politics Education, Charm |
1 |
Religion Education, Willpower |
1 |
Stealth Conscientiousness, Deftness |
2 |
Skills | Dice |
---|---|
Acrobatics Deftness, Quickness |
2 |
Communication Education, Charm |
1 |
Driving Deftness, Apprehension |
2 |
First Aid Education, Conscientiousness |
1 |
Hand to Hand Combat Strength, Quickness |
3 |
History Education, Conscientiousness |
1 |
Mechanics Education, Logic |
3 |
Nature Education, Logic |
1 |
Peformance Charm, Deftness |
2 |
Shooting Deftness, Strength |
6 |
Spell Casting Willpower, Charm |
1 |
Throwing Strength, Endurance |
4 |
Shadows |
---|
Fraxut |
Armor
Weapons
Items
On Body
Action | Dice | Notes | Cap. | Range |
---|---|---|---|---|
Weaponless Melee | Weaponless Attack 3 | - | 1 Meter | |
Warhammer Blunt Weapons |
Damage Potential 2 Concealment 6 Preparation 2 Range 2 |
- | 2 Meter | |
Evade Movement | 1 | |||
Walk Movement | You can perform an action while walking. The minimum roll for this action is raised by 1. | 2 Meter | ||
Run Movement | You can't perform an action while running. | 6 Meter | ||
Crawl Movement | Crawling is only possible while hunkered. | 2 Meter | ||
Hunker Movement | Applies the "Hunkered" status effect. Hunkered characters have a 6+ cover and a +1 minimum roll for physis, attacks and skills. | |||
Aim Combat | Reduces the minimum roll for critical hits by 1 per action. This is not possible when using burst mode. The aim bonus is lost when the character is hit. |
Lineage: Fraxut
0
Night vision: Fraxut have innate night vision. For all perception checks in darkness, Fraxut get 2 additional dice.
Conscientiousness +2Endurance +1
Orientation +1
Petrography +2
Occupation: Blacksmith
8
Deftness +2
Strength +2
Mechanics +2
Strength +2
Mechanics +2
Interests: Hunt
6
Endurance +1
Shooting +2
Zoology +1
Shooting +2
Zoology +1
Character: Adventurous
2
Conscientiousness -2
Resistance +1
Apprehension +1
Resistance +1
Apprehension +1
Character: Drunkard
-5
Destiny dice +1
Apprehension -2
Perception -1
Apprehension -2
Perception -1
Talent: Strongman
5
Strength +2
Intimidation +1
Intimidation +1
Talent: Skilled Fighter
10
Actions +1
Everyone has a plan until they’ve been hit.
- Joe Lewis